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by VRay
2091 days ago
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Man, I hope so Diablo 3's hardest difficulty at launch was a nightmare. You had to move around with Ninja Gaiden/Dark Souls-level precision in a game engine that just was _not_ designed to give you that much precise control So often I'd be trying to run out of something, accidentally click a monster instead of a patch of open ground, and my guy would stop to turn around and shoot. It was horrible Not only was it un-fun to play, it actively made me feel bad. "Hey, game's over, you're just not good enough to play any more Diablo. Get out." |
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This is the direction Path of Exile has gone and frankly it sucks. It more closely resembles bullet-hell games than old school Diablo 2.