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by smileybarry
2092 days ago
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That hasn't been the case, then, because I clearly remember OpenGL being translates to DirectX in XP/Vista days. Whether it was because anything >1.1 called that up or because the driver vendors chose translation over native, I don't know. Original link seems to be dead but Slashdot references Vista layering OpenGL on top of Direct3D: https://slashdot.org/story/05/08/06/177251/windows-vista-may... |
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The Aero glass scheme was hardware accelerated and only worked with Direct3D, thus any OGL context created for a window using this renderer would have to run via Direct3D.
This is a very special case and as noted earlier, easily circumvented by simply not using this feature in your app.