|
|
|
|
|
by fabrice_d
2106 days ago
|
|
It's true that initializing camera hardware takes noticeable time. We had the same complaint from app developers in Firefox OS and we implement a small trick to improve the experience: when launching an app that has the "camera" permission listed, we start to initialize the camera hardware in parallel with other app startup tasks. That doesn't trigger stream acquisition so it's fully safe, but we gain a few hundred of ms overall when the app actually needs the camera preview. |
|