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by izacus 2104 days ago
Except this fight is not about percentages themselves. It's not about whether it's 30%, 20%, 5% or 1%. It's about the fact that there's no free market and that Apple dictates content, prices and censors at their own whim and there cannot be free market competition to them on one of the most popular computing platforms.

Capping the commission does nothing to solve this - opening up a competition when someone else can provide better terms, vetting or different type of content (now deemed unacceptable to Apple political outlook or prudish stance) is the solution.

It also makes Apple actually work harder and start thinking about what ACTUALLY means to build a secure, user respecting OS instead of copping out by randomly rejecting app updates.

1 comments

Looking forward to Epic Store on the Playstation 5.
Sure, eventually gaming consoles should be opened up. It would allow people to have a free, powerful computer, and save a lot of resources as well as reduce pollution.
Please don't mix up a small market of entertainment devices with a market of computers that half of Americans use as primary communication method with others, primary source of news, primary source of media and many other things. Coincidentally, all of those sources are supervised and censored by Apple having effective control of political and any other messaging for half of countries population.

If that's equivalent to a gaming console then perhaps you need to adjust your comparison algorithm.

You might feel like there is a practical distinction between the two, but for legal purposes there isn't. If Epic wins their case then their theory of Apple's "monopoly" over their own products will also directly apply to Microsoft, Sony, Nintendo, and any other hardware device where the manufacturer controls what software is allowed to run on it.
20% of the world mobile phone devices is definitely a tiny spot compared with the world wide sales of PlayStation 4, XBox or Switch.
The court case is happening the USA.

Which means that the relevant market is 50% of the US market. (As apple has about 50% of the USA smartphone market)

Looking forward to when people recognize game consoles and general purpose computing devices that carry an LTE antennae are understood to be different classes of devices with vastly less competition.
> [...]with vastly less competition.

On consoles, as far as the majority of consumers are concerned, there’s three players: Sony, Microsoft, and Nintendo. On phones, there’s... Apple, Google, Samsung, Huawei, OnePlus, etc. Sure, it’s basically iOS and Android, but even then, it’s 3 for consoles and 2 for phones. So to say that phones have “vastly less competition” is simply disingenuous.

Apparently someone missed the news on PSP, PlayStation Vita, DS and Switch capabilities and ecosystems.

I can provide some learning materials to catch up with the world.