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by monsieurbanana 2102 days ago
Your comment was about whether facebook "won" the VR segment, not whether facebook won over you specifically.

I'm sure many people in hackernews value their privacy above $700, me included, but that's clearly not the point here. We're just a blip in facebook's radar.

2 comments

True. Then going by Steam's VR statistics from August (https://store.steampowered.com/hwsurvey):

46% for all Oculus types 36% for Vive+Index

Well, Oculus does seem to be more popular and perhaps that is what the parent meant by Facebook "winning" VR segment. To me "winning" sounds more like total domination, where any competition is near a statistical error. This doesn't seem to be the case here (though I admit Steam statistics may be skewed towards Vive/Index).

Oculus Quest in particular is in majority a non-steam headset. If you want to use it with steam, you need to buy an additional cable (Oculus Link).

When I see people talking about Oculus dominination technology-wise, they mostly talk about the Oculus Quest. More specifically, a wireless standalone headset that doesn't require static captors to have 6 degrees of freedom.

Someone correct me if I'm wrong, as I only started looking into VR recently.

Oculus Quest works with stock USB cable. Even via a passive, copper, extender to make it longer.

Oculus desktop software gives you a yellow mark, but games still work.

A squawked and ident'ed blip, linked to a/s/l and ML estimates of personal data self valuation and price sensitivity on VR headsets.