Then they sit down at their first job and have to use Maya because it’s the standard and are behind. Or worse, can’t get a job because they’ve never used it.
You always have to wheigh things against each other. The people I am teaching study arts. They don't study to work in a studio, but to work on their own. Blender is a better fit for that than Maya here. If one of those students is really commuted to get a studio job learning Maya will be the smallest issue.
I earned my living with Blender as a VFX Freelancer (in Europe), so saying Maya is a must here is a bit outdated IMO.
I earned my living with Blender as a VFX Freelancer (in Europe), so saying Maya is a must here is a bit outdated IMO.