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by newbie578 2109 days ago
Oh what I would give for Xcode on Windows. I develop crossplatform apps using Flutter, and I am 99% of my time using Android Studio on Windows, and if I want to publish on iOS I have to use a Mac just to sign my app.. Nothing else pretty much, since it is all one codebase for 2 platforms.

It does become pretty irritating trying to adapt to these "closed" platforms, especially when I fail to see how benefical is a move like that for consumers, except for monetary purposes for Apple.

I want Apple to convince devs to use Macs for development purely because of the features and experience it provides, not because it closes it's platform and says "You cannot develop for iOS unless you cash out $2000 for our laptop".

1 comments

I know, the requirements for a Mac just to publish your app ALSO for iOS is a bit exhausting. Cordova or Flutter are pretty cool environments to write once and deploy every... wait, need to fire up the mac...