| People have been wailing about chess being dry and full of draws and memorized openings for a century now. Capablanca wanted to swap bisbops and knights to reset opening theory, and Fischer wanted to just randomize the starting positions. I'm probably missing some other people. All of these attempts failed, because of several reasons: 1) The aforementioned problem of memorizing openings and accumulating draws only occurs at a very, very high level. Even if you're a GM you won't prepare at the level Carlsen et al. do, memorizing entire 30-move games they had against each other twelve years ago. 2) Opening theory moves on and playstyles evolve. AlphaZero shifted the mood from conservative, materialistic, 'computer-like' play to a highly dynamic style that puts an emphasis on piece activity. Just like when we think we got most things figured out, new breakthroughs show we've only barely scratched the surface of what the game has to offer. 3) Most chess players don't see the abundance of draws as a problem. I think it is specifically an American sentiment - in a country where you're either a winner or a loser, the game's failure to rank its top players can be frustrating. 4) Most players see preparation against their opponent as part of competitive play. Think of it as a kind of metagaming. Changing the rules would completely reset that. 5) There's a good chance that any change of rules would aggravate White's marginal first-move advantage. It doesn't matter what the computer says, what matters is how humans play it and how it reflects in the winrates among humans. That doesn't mean the variants are bad or useless though. Bughouse and suicide chess are crazy fun |