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by mountainboot
2114 days ago
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As someone who has played a few hundred hours of the base civ6 game, I agree with the combat needing to be improved. The biggest flaw imo, is the AI makes terrible decisions. To overcome this, the harder difficulties give the AI a huge resource material advantage. This makes attacking early suicidal. Instead, the best strategy I have found is to turtle up until you unlock the bomber. This bomber has a gigantic range. Forgot exactly what it is, but something like 15 tiles. Comboed with spies to give you vision of the enemy, and a few bombers utterly destroy everything. The solution to every problem becomes spies + bomber. The enemy close to getting a science victory? Put a spy in their city and bomb the spaceport. Going for a domination victory? Put a spy in their city and bomb all the units. |
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I suspect the built in AI does okay if you place units in a limited area (which is likely how they tested it), but it struggles getting armies around the full game map with complex borders.