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by chrismorgan
2107 days ago
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I’ve heard that macOS fractional scaling seriously is rendering at one size, and then upscaling or downscaling it to the target size. I’m not certain this is true because I haven’t confirmed it myself and it seems such an obviously stupid idea (and though it’s certainly easier, no one else does it that way because it’s such a terrible idea), but I’ve heard people saying this at least three times (twice on the internet, once in real life), about text not being crisp at fractional scaling. I dunno. |
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Just take a screenshot of your desktop and check it's resolution, then compare to physical display resolution. Apple uses output scaler of the final, composited image.
It's not stupid; it is a solution that you can implement without support at application side and is relatively simple. Going Android way means, that all apps have to support random scales, which means they have to ship with assets for that.