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by PaulDavisThe1st 2112 days ago
As a small developer who lives entirely from software sales, a large part of which are in the form of monthly subscriptions, I think this author misses an important reason for using subscriptions:

    N. You want to smooth out the monthly income associated with sales, avoiding big peaks when you do major releases and avoiding large troughs when there are no releases for some time.
Put differently, if you want me to keep wprking full time on the software, help offer me some assurance that I'll still be able to afford to do so in a month, or 3 months, or 6 months time.
1 comments

I just wonder what kind of software needs a full time dev once version 2.0 has been released?

What I mean by v 2.0 is major bugs have been found and major missing features have been added.

It seems to me that after that it's just the feature treadmill to justify asking money recurrently.

As a dev myself I understand you want to live of your craft, but as a customer I'm not going to pay all my life for an app, I will find an alternative.

DAWs (digital audio workstations) have no closed lifetime or defined feature list. The workflows and desired features expand every year. Every once in a while, someone comes up with a game changing idea that rewrites everyone's expectations of what is supposed to be possible (e.g. Ableton Live and their automated fitting of audio to the music grid).