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by Heronymus_Anon
2116 days ago
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Yees we had a "modding community" in our small village exchanging mods via floppy disc, the "clonk script" language was my first programming experience. Playing this game in local coop was probably the best way to use your family pc. Am still impressed by how well the voxel based physics are performing (water flowing, earthquakes, sand) compared to modern 2d games, which often can't handle stuff like that even on multicore systems. Always felt a little sad for this legendary shareware dev to have missed the era of the early indie-games boom on steam. |
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Yeah the physics were pretty interesting, although a tiny speck of concrete was super annoying :)
Have a look at the indie game King Arthur’s Gold. Played this a few years ago for 500 hours or so. Online, faster, more interesting gameplay. But might be addictive for a former Clonk player.