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by tlow
2104 days ago
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Yes. Presumably this is what the sleep timer is for, though of course you must remember to set it before you drift off. I imagine you could design a feature where every x_interval you check to see if the user is awake and require a user action to continue playing, but then how do you make it so this isn't annoying during normal use? |
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Why cannot pressing play in this instance be like a reverse snooze??