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by mrfusion 2113 days ago
I’m still not getting it :-(

What’s the harm in printing at the normal angle and moving the belt as needed?

2 comments

If you have a belt that move perpendicular to the print head, then the extrusion path is in in the plane of the of the belt. If you try and print something that is longer than the travel path of the print head then it will have to stitch the end of the object with the new material as the object moves off the end of the belt.

By being at an angle, the print head has full access to the entire end of the object that is being formed. Think of the point where the print head makes contact with the object surface as the extrusion plane. The belt and printing at an angle enables the extrusion plane to never be occluded by the part itself. It is like an infinitely tall hang printer that can move up forever, only it is on its side so it can continuously bond the print belt and the part.

This design allows for parts to be made that fill the x-y projected area of the printer while being arbitrarily long in z, the belt can feed into a tray that allows the part to rest at the belt height. You could use this to make forms for sail planes, foils, spars, etc.

I can't wait for this to get out into the hands of the mhackers to see what they come up with. The next phase is when something like this is multi-material, so one can have say a water soluble support material and an impregnated nylon in the same continuous part. As it is now, the primary purpose would be for small scale manufacturing and cosplay swords (like the demo).

I don't print so I can't say for sure but I think path consistency is key for high quality, strong, low tolerance parts.

In-fill might have a weak point if not done consistently.

I'll let someone with experience verify, or add to my inexperienced opinion...

But also, only 1 motor instead of 2 (1 for z and 1 for belt). Ie 1 axis = more stiff.