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by MaxBarraclough 2120 days ago
> What does "keenly aware" even mean?

Keeping the threat of undefined behaviour in mind, and taking steps accordingly, rather than complacently ignoring it. C is a highly unsafe language, and the programmer shouldn't forget this.

> any complicated thing that can be easily ignored, inevitably will be.

The demonstrable inability of C programmers to write correct code is a strong argument against the widespread use of C. Even old languages like Ada show that you can use a language much safer than C and still achieve solid performance. Languages like Rust are making further progress on having safety, performance, and programmer-convenience, all at once.

If you use an ultra-safe language like verified SPARK Ada, the language doesn't even allow you to, say, forget to check whether a denominator is zero, or to forget to protect against out-of-bounds array access.

> Must I pepper the code with bounds checks (which are prone to UB too if not done carefully)?

Not necessarily; a tool can help check for undefined behaviour. Static analysers, GCC flags, and tools like Valgrind, can automatically check for out-of-bounds array access, divide-by-zero, or attempting to dereference NULL. [0] Adding your own runtime assertions isn't a crazy idea though, especially for dev builds. If this were the norm in C programming we'd have fewer security vulnerabilities.

C lacks the kind of runtime checks that are 'always on' in languages like Java and C# (out-of-bounds, divide-by-zero, etc). That's not because such checks don't apply to C code, it's because of the minimalist C design philosophy. You have the option to add your own checks, or use tools to do so automatically, but if you develop without any checks anywhere you should expect to have more bugs. Java added them for a reason.

The C++ language has a somewhat different design philosophy, but it's the same reason its std::array class-template has both a runtime-checked at member-function, and an unchecked operator[]. It would be against the design philosophy to force you to pay the runtime overhead for checks, but it gives you the option.

> which are prone to UB too if not done carefully

What kind of error do you have in mind here?

[0] https://stackoverflow.com/a/44820924/

1 comments

For example checking for signed overflow must be done carefully:

https://stackoverflow.com/questions/3944505/detecting-signed...

"Design philosophy"...oh please! C was designed for transistor- and memory- scarce microcomputers. Nowadays there is defacto supercomputer in every phone and runtime bounds checks are cheap. Moreover, allowing CPU to know the size of memory chunk pointed to could enable optimization which would make the code actually faster (not even talking about security benefits). But you C programmers insist tooth an nail against that...

> For example checking for signed overflow must be done carefully:

Right, but we're talking about a simple bounds check. There should be no need for any arithmetic, just comparison.

> "Design philosophy"...oh please! C was designed for transistor- and memory- scarce microcomputers.

Right. Hence its design philosophy.

> Nowadays there is defacto supercomputer in every phone and runtime bounds checks are cheap.

Cheap, but perhaps not cheap enough to dismiss entirely. Bounds checking costs a few percent of performance [0], enough to put some people off in some domains such as in the kernel.

It's a pity C makes it difficult to automate just about any kind of check. Checking whether a pointer overruns a buffer that was returned by free, for instance, requires quite a bit of cleverness, as the system has to track the size of the allocated block.

You have to rely on optional compiler features, elaborate static analysis tools (often proprietary and expensive), and dynamic analysis tools like Valgrind. Ada on the other hand enables all sorts of runtime checks by default, but it's easy to switch them all off if you're sure.

> CPU to know the size of memory chunk pointed to could enable optimization which would make the code actually faster (not even talking about security benefits)

What kind of optimisation do you have in mind? Pre-caching?

> But you C programmers insist tooth an nail against that...

'Fat pointers' of this sort have been tried with the C language [1] but I can't see the committee adding them to the standard. Part of C's virtue is that it's extremely slow moving.

I'm not advocating continued widespread use of C though. I hope safe-but-fast languages like Rust do well. We all pay a price for the problems associated with C and, perhaps to a lesser extent, C++. For what it's worth I haven't written serious C or C++ code for a long time.

[0] https://doi.org/10.1145/1294325.1294343 (An old source admittedly)

[1] http://libcello.org/learn/a-fat-pointer-library