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by hurricaneSlider 2113 days ago
Unity feels like it runs best on Windows to me. Metal bugs caused quite a few Unity issues for me when I was developing on a Mac. That was a year or so ago, so maybe the situation has improved.

Also a lot of useful 3d content creation software is Windows only, or only supports CUDA acceleration, so implicitly rules out Mac from being a first class citizen (e.g. substance painter)

Obviously not every game is the same, or needs fancy tooling. But Windows feels like it just works for game dev.

1 comments

It doesn't shock me that it run's best on Windows, and you should of course use whatever works for you. I'm sorry if I implied anything else.

I have to agree. I love me some *nix (excluding Mac/iOS, actually), but game dev is the one thing I played with that just felt easier on Windows.