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by IshKebab
2117 days ago
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The flight simulator buildings are procedurally generated, guided by an AI. They probably went this route because it makes better looking buildings with fewer polygons and less disk space. 99% of the time it works great because you don't really care if a virtual house exactly matches the real house. You just want to see some realistic looking housing estates. However the downside is when you go and see some well known landmark. They didn't write a procedural palace generation routine so when the AI sees Buckingham Palace it has to pick the closes "normal" building which is apparently an office block. I suspect the best way to fix that would be to detect when the AI fails and fall back to Google Maps style scanning, which looks worse, but actually matches reality. You could also do landmark detection fairly easily - Bing Maps must have enough data about what people search for and take photos of. |
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