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by cavanasm 2112 days ago
So I agree iOS walled garden is an issue, but the 30% thing isn't the sole problem there, and really all digital game platforms with the exception of the Epic Games Store uses that same rate. The big difference on PC for developers (besides the literal technical differences between Windows and MacOS) is that you can choose to not use a store at all (self host on your own website), or to be on a bunch of different stores at once.