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by meheleventyone 2125 days ago
Oh yes absolutely UX design can learn a lot from games.

VR applications are riddled with games folks both because the tech requirements are the same. And also because the interaction design really benefits from the way games use space and deal with limited control input.

I still fundamentally disagree that games don’t provide people with external utility. It’s a popular assumption because they don’t necessarily do anything obvious or provide you with something tangible to others. There are plenty of emotional journeys you can take, creativity to engage in and skills you can learn. My younger brother for example was really helped in learning to read by playing Monkey Island.

An ephemeral word processor actually sounds like something that could provide cathartic release. It might not be as useless as you think.