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by CyanBird
2125 days ago
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> I mean, seriously, I want to play games where one can excel in out-thinking the opponent. But HotS progaming feels more like an exercise in memorizing obscure game mechanics and a (constantly changing) Excel sheet full of character stats Just for the record: obscure game mechanics and a (constantly changing) Excel sheet full of character stats Is exactly out-thinking the opponent, and we are not even talking of a game where execution enters into play as Heroes is no Dota2, let alone SC2 or Broodwar What you want isn't real outthinking, you want to feel rewarded for feeling like you out-thought your opponent, be it true or not |
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I was a quite good SC/SCBW player back in the day though, and I was up to date with obscure game mechanics and unit stats and "current meta" (way before it was ever called that). Yet with all that, the game still felt like it had much bigger possibility space. Something I never felt about MOBA games.
(Come to think of it, maybe I just don't like the "team sports with strangers!" aspect of the currently popular multiplayer games - MOBAs, Battle Royales, whatever the genre it is Overwatch falls into, etc.)