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It may be your opinion, but after having used Godot I think Unity is horrible to develop with. It all depends what you are looking for in a game engine. If you want to be fast at having something nice looking on your screen , then yes Unity + asset store is great. If you care about clean code, maintainability, elegence of concepts, abstractions, architecture, long term, etc. then Unity is very bad for that. > video game engines move and change all the time, that is the nature of the video game industry. No, a fast moving field is not an excuse for having a messy architecture, half abandoned features , a unintuitive UI, no planing, and puting all your budget in shiny features and marketing instead of long term robustness and coherence. Look at Blender, they maintained coherence in fundamental concepts, architecture and UI over time yet they are in the top most amazing 3D softwares (and now 2D with grease pencil) |