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by dgellow
2128 days ago
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I agree that seemed to be the predictable outcome. But then I cannot understand what was Apple trying to do. What is their strategy here, why be so agressive toward Epic's Unreal Engine? It feels as if they wanted to be proven wrong, but I don't understand why they would do this. If someone has some insights to share, I would be interested. |
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Apple wanted to terminate all the dev accounts belonging to Epic which "just to happens" to include Unreal.