Hacker News new | ask | show | jobs
by g_p 2130 days ago
The inability to take advantage of large numbers of cpu cores is my biggest disappointment from a technical perspective. I don't know why you'd rewrite the game and fail to design it for modern core counts.

The micro stutter is very much real (AMD gpu here, Ryzen CPU), and annoying. I have tried to do some tracing to see what's going on. The fact sitting idle in the menu takes gpu usage to 100% doesn't inspire me with confidence. Frame pacing seems to be causing the stutters but I haven't managed to link it to an IO delay or similar yet.

My fear is the developers will focus on fixing functionality and never really optimise performance - I suspect getting good usage of 8 core CPUs (16 vcore) would require another full rewrite, which doesn't feel too likely.