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by burfog 2132 days ago
That is an old system, mainly used by the USSR, and mainly intended to act against long piercing projectiles of depleted uranium.

It is more common to have active electronic systems. For example, one such system fires grenade-like projectiles upward that then explode in a downward direction. The timing is accurate enough that the incoming attack is hit by the shrapnel. Another system is more like a shotgun.

The more reasonable comparison is ship-based defense systems. The USA uses the Phalanx CIWS, which fires simple dumb projectiles of the same diameter as those of a typical fighter plane gun. About 100 are fired to destroy an incoming missile.

Adding an AI to a modern fighter makes it an awful lot like a flying Phalanx CIWS. You have a nearly identical gun with a nearly identical radar.

1 comments

Modern ATGMs are usually subsonic; none of the protective systems on tanks are designed to counter supersonic missiles or projectiles. There's a world of difference in countering a Mach 3 missile and a TOW or Hellfire.
Incoming speed doesn't help the attacker unless it beats the sensors, which operate at the speed of light. Mach 3 missiles impact Mach 0.1 shrapnel at about Mach 3.

That helps the defender. The faster the missile goes, the harder it gets hit by defensive shrapnel.

Speed makes the engagement cycle short; instead of having maybe 2 shots at an incoming missile, you get one. And if your system is too slow, it has no chance of reacting in time. Most systems are designed to defend against missiles, but are ineffective against cannon rounds (APFDS).