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by Vorh 2131 days ago
Currently learning webdev, so I'll give the best answer I can: You could probably use canvas and recreate all of Fortnite, but it would be a remake, not a simple port. There are existing libraries that could be used to load models and perhaps animate them, but... it would take a while, and there would be major FPS issues. Javascript is much less efficient than native apps.
2 comments

Unreal Engine (and Unity) can target HTML5 / WebAssembly. I expect the main issue is the download size of the assets.
thank you
thank you