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by douglaspaul 2135 days ago
Good question. From our research into this possible direction early in Quell's journey, we deduced the risk with existing VR tech was unappetising. If the game lags by a few hundreds of a second, you could punch when the bag is in a slightly different position to your VR perception of it...which could lead to broken bones, sprains and torn ligaments. It will absolutely happen when the tech catches up!