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by gverrilla 2136 days ago
I like the idea, but the wearable doesn't appeal to me. You say it is like a game, but it really feels like this product is pushing serious fitness work. The problem with that is that people that are serious into fitness go to the gym. Is it even safe to wear those bands for the arms? I don't like the theme of the game too - seems disconnected from target userbase. I want to fight other players, not silly robots.
1 comments

Thanks for the feedback, it's really helpful for us to hear you raise these points. The workouts are designed to meet your personal fitness level - the resistance bands can be swapped out easily, and different parts of the game focus on strength and cardio, meaning you can set the workouts to the goals you're chasing.

As for the story - you say you want to fight other players - what does that game look like to you? We're always interested in these ideas for future game titles we can bring into the platform. If you'd like to join our Discord channel I'd be happy to chat about this further in there.

If this was purely a game and not a fitness gadget I would be interested. I'd be really curious if it was a good boxing game + this stuff to recognize movement from your hand (not these bands though). Would be cheaper too. But anyhow punching big robots/creatures just seems wrong - they seem to be heavy and my hand would just hurt lol. Also, when you use the word gamification it makes it crystal clear your game design knowledge and intentions are very limited. Don't take me wrong, I'm just being plain honest. Games > fitness, and this would make an awesome game. Particularly if it was competitive multiplayer :D (boxing and coop also doesn't seem right to me)