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by m_tweedie
2132 days ago
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Hi there, Martin from Quell here. We feel we're different from existing options like the various games on the Wii or VR systems for two key reasons. The first is that we use resistance to boost the effectiveness of the workout and help prevent the joint injuries that can happen when shadowboxing. The second is that our game goes much deeper that existing offerings, with a fully fledged story set in an engaging fantasy world, providing a lot more variety in the types of gameplay we can offer than your typical boxing simulator. PS as a keen cyclist I have to agree about Peloton. That's why we decided to make a game about punching monsters instead—much more fun! |
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