| I've enjoyed Ring Fit Adventure but it has some downsides I've noticed. Just so you have another fitness-game-user's perspective: - Gamification does sometimes interfere with the workouts and/or workout enjoyability. The tasks that were gameplay-optimal were often either tediously easy or exhaustingly targeting the same muscles repeatedly. - Not enough cardio opportunities in the game, IMO. You get interrupted from the jogging sections repeatedly. Only a couple of the skill moves targeted cardio at all really. - Lots of downtime and fiddling with menus and only semi-skippable instructions/tutorial videos of things you've done before. Enemy animations even for non-actions. Squeezing one's smoothies while dorky music plays. A half-hour workout took more like 50 minutes. - Difficulty of exercises not reflected in their impact. Partly due to the fact that each person finds different exercises difficult and the game had no way of accounting for that. - Sweat! I sweat a lot during any workout and I felt gross wearing the leg-strap repeatedly and the non-washable ring grips. I can guarantee I'd make the Quell gear stink in a few months max and would need a cheap way to wash them and replace padding that wears out. The rhythm game section they added in a more recent update is super fun, though. I wish it were incorporated into the main game. Overall, I like RFA and have benefited from adding it sporadically into my exercise routines. I could definitely be in the market for Quell. |
I agree about the rhythm section and some of the menu downtime. As for the sweating, any game in the fitness space needs to recognise this! We're making sure the Gauntlet can be washed just like any fitness kit should be for this exact reason!