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by outworlder
2134 days ago
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> it is relatively easy to build another MMORPG competitor. Oh no it isn't. There are very few successful (and even fewer wildly successful) MMORPGs and countless failed attempts. Games are not really fungible. It's not like I'm going to go out of Fortnite to buy items in WoW instead and treat them as the same. They are two completely different markets. > The bottom line is that Fortnight can have practical competition (that for example offer 3rd party plugins or lower prices) No, unless things change, you need to use the Epic store. |
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iOS on the other hand has a single serious competitor, Android, and if you have an iPhone you can't install Android on it when you get mad at Apple - you need a whole new phone. From a developer's perspective, you would miss out on all the iPhone users if you ship and Android app and not an iOS one. In that sense, Apple has significant monopoly-like power over the app market; solidified by the fact that you can't just install Google play store and start downloading Android apps on your iPhone if you get fed up with Apple' App store. The switching costs are too high for most users to consider it, except when buying a new phone.
A lot of this comes down to what a meaningful market is. E.g. Border's and Barnes and Noble learned the hard way that they were in the same market as online book selling - you couldn't usefully look at their book store models and ignore Amazon in the last ~decade.