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by mindvirus
2135 days ago
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In NYC. That's a fair point - thinking in terms of annual access makes more sense. For me it's more adversion to subscriptions for things I use once. I'm always happy to pay for things I use, but if I subscribe for $10/month and forget I don't find out until years later that I spent $100s on a thing. That said for anything like these gradients, for $10-$15/year I wouldn't hesitate. |
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But I buy a shit-ton of stuff at ~10/months (maybe $5, maybe $20), but if they jack their rates I will go one-off again.
I don't know if I am unique (and thank you for answering the question), at a certain level like JetBrains IDEs or Sublime or O'Reilly - I just pay it. It starts to wear on one over time....
Apple kills me. I tend to release things on Linux or Windows. Maybe Windows. But iOS - You have to have a Mac and a Development platform and subscription. I think they must hate developers. I would pay them for product sold - but can you at least make dev tools a little cheaper? I run into this issue in university dev-camp conversations a lot..