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by aeternum
2130 days ago
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I think this concept could lend to a pretty interesting and unique game. The engine would be a city simulation, the more realistic and complex the better. However rather than build directly, the player would enact policies (laws + regulations) for the city and see how things evolve. |
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The Cobra effect, by the way, is a great illustration of the problem with static thinking. Problem: too many cobras, Solution: pay a bounty for them, Unintended side-effect: people raise cobras for the bounty so now there are even more cobras.