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by fenomas 2138 days ago
> Does this mean Epic will start allowing users of the Epic Games Store on PC to directly pay game developers and bypass the EGS cut?

Are you asking whether Epic will start "allowing" people to buy PC games via direct purchase or steam or twitch or GOG the way they've been doing for decades?

2 comments

No, I'm asking if they will allow people to buy digital PC titles on EGS via direct purchase to the developer and bypass the percentage EGS takes. People are bringing up digital currency or IAP, but if Epic is arguing for 'direct payments in all apps', why would this be limited solely to digital currency and not the digital item itself?
> No, I'm asking if they will allow people to buy digital PC titles on EGS via direct purchase to the developer and bypass the percentage EGS takes.

And why would Epic do that? Apple doesn't allow you to buy apps on the app store without the cut. Epic is not advocating that. Nobody is advocating that. Rather, Epic is allowing in-app purchases in their app without giving apple a cut.

The question would be, when you sell a game on EGS, can you allow in app purchases outside of EGS? Does somebody know the answer to this?

> I'm asking if they will allow people to buy digital PC titles on EGS via direct purchase to the developer

People can already buy PC titles anywhere they like. EGS, direct purchase, steam, GOG, twitch, whatever. There's nothing to allow.

>People can already buy PC titles anywhere they like. EGS, direct purchase, steam, GOG, twitch, whatever. There's nothing to allow.

This is unrelated to them supporting their 'direct pay to developers' stance on their own storefront. And no, people can't 'buy PC titles anywhere they like' as every game is not multiplatform / storefront.

> This is unrelated to them supporting their 'direct pay to developers' stance on their own storefront.

Then they already do what you're asking for. Games on EGS can have direct payments and EGS doesn't take a cut.

> And no, people can't 'buy PC titles anywhere they like' as every game is not multiplatform / storefront.

People can buy PC titles anywhere the developer chooses to sell them. Kind of assumed that last bit went without saying.

Because then Apple would have to implement alternative payment methods into the App Store, which seems unreasonable. They're arguing that inside the app it's the developer's responsibility to handle payments however they see fit.
The point is that they're not applying that argument to their own storefront.
The difference is that you’re free to buy your game via another channel on pc. Epic is not free to distribute via another channel on iOS.
I don't follow this. Why would they have to implement alternative payment methods in the stpre? An app can create their own payment method within the app itself.
Yeah I don't get their point, developers can already go and release the game on their own website or through whatever channels they want without issue. If they sign an exclusivity deal with Epic that is their own choice, they were not forced to make that choice like on the Apple platform. EGS also charges a lot less than their competitors do anyway.