Hacker News new | ask | show | jobs
by mbzi 2135 days ago
Some use cases I have personally worked on:

To allow surgeons to interact with my software within an operating room without the need for an assistant (to remain sterile).

Interactive retail displays outside the store. Users can interact with augmented reality displays and visualize themselves wearing the store products and/or to play a game to win prizes, etc.

Problems encountered:

Hardware adequate for long experiences e.g. Microsoft Life camera freezes after a few hours. Finding a device which can run 24/7 is a problem. Then once you found a good device you need to understand the risk of it being pulled from the market e.g. Primesense, Kinect, Intel RealSense (pulled and replaced by a new product and SDK, etc).

If a depth camera is used the type of bulbs to sunlight can interfere with tracking accuracy. If RGB is solely used then I am curious to see how well it works with various skin-tone in different lighting conditions and complicated backgrounds.

The "heavy arm/hand" problem. Try lifting your hand for 5 minutes and not putting it down. Users can be fatigued very quickly with a gesture based UX. Most products are not designed for this interaction.

In terms of Zesture:

The website is clean, to the point, great starting point. However I would like to:

- See an Enterprise license for long term support - Know how well it benchmarks against other SDKs/hardware solutions which achieve the same effect - Patents, does this infringe on other proprietary innovations? (do you have patent troll insurance?) - Guidelines for the best experience, e.g. distance from the camera if you were to use gestures to control a presentation - Roadmap, where are you going next?(FYI I am looking for a new way of hand based gestures which can be deployed via WebRTC and WebAssembly for interactive web based experiences :) )

Keep up the good work, looks promising!

1 comments

Thanks, that's a really good comment, I appreciate the details :)