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by aaron695 2135 days ago
> Why would you code something that complex to simulate stuff that game engines are already capable of?

Because game engines are for games. They fake a lot of stuff in their models.

The brilliance of humans is their ability to turn airports into Excel spreadsheets.

This bit of the thread is interesting - "The increasingly blurry boundary between games and life".

I'd say elections are going a bit this way, along with a lot of other stuff.