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by santraginean 2146 days ago
TFA mentions in-app purchases as a differentiating factor, and personally I suspect that's what's really driving this. Streaming a video doesn't expose a way to make purchases that circumvents Apple's getting a cut, but since a game is executable code, there's no way to guarantee that on a gaming platform.

(Which is not to absolve Apple of unethical behavior, but it is one way in which the analogy doesn't hold.)

1 comments

However if you get your subscription through the app they will demand 30%.