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by jonplackett
2149 days ago
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Hey thanks for the article. What I mean though is that in real life people won’t shuffle the same way as the computer does so my online playtesting might be inaccurate. They’ll just do crap shuffling and cards will still be together in sets from the previous game - what I need is a bad / human shuffling algorithm that shuffles like lazy normal people do! |
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(ETA: One perfect naive algorithm example is directly in the article here: the riffle one card at a time algorithm. Select any n riffles less than the mean 236 and it is a guaranteed lazy/bad shuffle. Even selecting above the mean doesn't guarantee a perfect shuffle, again because of the properties of a computer PRNG.)