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by CompleteSkeptic 2139 days ago
There actually is some work (https://arxiv.org/abs/2003.13630) claiming that FLOPS are a poor measure of real-world performance - with some of the more recent FLOP-efficient models actually running slower than older models.
1 comments

Forgive me if I’m being dense, but shouldn’t we expect performance to degrade if flop count per unit time is decreased, assuming performance is defined as overall runtime (FPS in this case)? It’s a trade off scenario where runtime performance is being balanced by other concerns such as power consumption.