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by mianos
2148 days ago
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While this is true of programs like Rhino, it's not as true for fusion360. There are no NURBS in fusion360.
I would guess that the fusion360 kernel is very focussed on deterministic solutions, specially being constraint based, where the errors in heuristics would multiply across the history. Interestingly, in situations where the math has more guesswork, as I think lofts and such are, fusion can be really quite bad.
Rhino is amazingly good (and it's many many years old).
Fusion360 is just a baby but it's pretty good for what it does. Once you use constraints based CAD it's hard to go back. |
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Using a solids kernel with procedural surfaces can help many cases, as you keep the modeling tree around and can recompute portions at higher tolerance as needed. However that's just another cumbersome workaround to the fundamental problem that the math doesn't have clean solutions.