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by NigelTheCreator
2147 days ago
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Blender and Fusion on the geometry editing level are completely different beasts. Blender uses and edits meshes. Fusion360 and other CAD software primarily work on boundary representations which effectively represents a volume as a set of equations for surfaces and topological graph data. It allows for some neat operations but also makes it extremely difficult to handle correctly and a lot of the work in handling these operations is covering edge cases. |
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