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by CyberShadow 2162 days ago
Sorry, but frankly this is unhelpful. The comparison is quite far-fetched.

For one thing, Worms Armageddon is a PC game. By design, PCs can run arbitrary software alongside the game, and the game software can be relatively trivially modified to do whatever the user wants. It is practically impossible to remotely prove that a PC is running exactly the software that the player claims it is running.

Second, competitive gameplay in a multiplayer game is very different than speed-running. Though similar variations exist (e.g. time-trial rope races, where contestants can take as many tries as they want to beat a map off-line and then submit their best replay), mostly we're talking about actual online tournaments (often with community-pooled cash prizes). Forcing every contestant to set up video recording and other proof as you describe would make competing impractical for most players.

Third, cheating massively hurts the game even for non-competitive play. In situations such as what I described above, when an easy-to-use cheat program becomes easily available and before we patch it out, many groups of players will download and will use the program. It is very demoralizing when players run into one cheater after another when they're just trying to enjoy a casual but fair game. You can find plentiful evidence of this in other games, which were bombarded by complaints and negative ratings after the developers' lenience to take action against cheaters in multiplayer games.