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by sillysaurusx 2167 days ago
Do you think anyone will write a web-based version of Worms? Multiplayer, in the browser. It seems like it would be hugely popular.

You could even turn websites themselves into arenas to battle in. :) Imagine blowing up a hacker news comment.

4 comments

I made a web-based clone as a Java applet circa 2003-2004 for a $300 contract on rentacoder.com for which I was never paid. :)

I built just the basic skeleton of a game engine, and stupidly handed over the code to the client before they paid me. They went on to find another contractor to dupe and turned it into a game called "Fat Super Heroes" which was online for a while on some sleazy website where you could gamble real money on the outcome of the game.

The original (horrible, terrible, hacky) engine I wrote is here:

https://github.com/emezeske/museum-of-ancient-artifacts/tree...

I don't think it ever got much real popularity; I was not a fan of the theme and the second contractor added a bunch of bloat that made it load slowly, etc. But it was quite a fun learning experience.

That would be fun. There's actually a Worms Armageddon inspired web game written in Rust:

https://cratebeforeattack.com/

This exchange is as HackerNews-y as it gets.

I'll have to make Worms-as-a-Service, to keep up.

Pretty cool. There was also a playable web version of Hedgewars via emscripten at some point. The emscripten version is currently unmaintained, and I think the project would be happy for someone to upgrade the toolchain and provide patches that make it work again. Check them out at https://www.hedgewars.org/ and #hedgewars @ irc.freenode.net
https://www.webliero.com shows it's possible
There is WormsJS, written in Typescript, which should be a good starting point.

https://www.ciaranmccann.me/worms-armageddon-html5-clone/

https://github.com/CiaranMcCann/Worms-Armageddon-HTML5-Clone