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by rndgermandude 2162 days ago
"can catch" doesn't give you anything, unless you actually do the catching.

C and C++ programs tend to crash in the presence of an error, but so do rust programs (panic), C# and java and js and python programs (unhandled exception). Some languages make it harder to footgun yourself for certain types of errors, but never all types of errors.

I have seen js programs (and similar stuff in other languages) crash because of something like

    JSON.parse(response).list[0].string.length
where the response was valid json, just the .list property was an empty array (or even undefined because omitted in the json).

Does rust protect from such mistakes (because I know some people on here like to claim rust is the answer to everything)? Verbatim from their docs:

    let v = vec![0, 2, 4, 6];
    println!("{}", v[6]); // it will panic!
I'd guess it's exactly such type of bounds error at play with the Saumsung thing, from the mention of that empty <list/> element in the article.

I have written such code myself because I was lazy or distracted or "need performance" or "this can never be empty per spec" or "oops, my range calculation was off by one", tho luckily I didn't outright brick anything, yet.

1 comments

There is one difference in Rust: they are so confident of their memory model, panic!() only kills the current thread. The exception is if it happens in the main thread it kills everything.

In Samsung's case, if they put the parsing of the telemetry config xml file in a separate thread the default Rust behaviour is not to kill the entire thing. Sending the telemetry back to servers sounds like something you would do in a separate thread, so perhaps it would have saved them.

Other languages with similarity strong memory models like Java / Python / Haskell could do the same thing of course. And in those languages programmer could just emulate it in any case. C / C++ with their weak memory models could not sanely do it. A programmer could emulate it in those languages by using separate processes if the OS supported it, but they would have to forgo shared memory.

Not a huge difference perhaps - but Rust's strong memory model does buy you something.