|
|
|
|
|
by mojuba
2167 days ago
|
|
Two reasons like I said elsewhere: (1) using multi-core architecture more efficiently and (2) eliminate state machines and use functional style instead, which is possible when you have threads (green, pseudo, OS threads, whatever) each with an execution stack. Functional code is more robust and is easier to write and maintain too. |
|
When multicore is utilized it's normally in the line of https://unity.com/dots