|
|
|
|
|
by diehunde
2166 days ago
|
|
Some I can think of: - Automata theory - Complexity theory (P vs NP stuff, not the one from leetcode problems) - Verification - Optimization using stuff like genetic algorithms, ant-colony algorithms, particle swarm, simulated annealing, etc. Not sure how to call that area. In my case it was an AI course. - Fuzzy logic - Scientific computing and Numerical analysis (CFD, finite elements, etc) - Information theory |
|
Yes please, if we could have more software engineers working on mechanical/aeronautical/civil/<physical> engineering tools that would be great.
Currently the state of the art takes a long time to get out of PHDs and into industry, and when it does it is in the hands of a few companies that sell expensive software licenses.
The likes of at Ansys, Siemens (NX), CD-adapco,
You can access FOSS tools like open-foam but the average engineer doesn't have the skillset to also wrangle the tool as well as their domain problem.
An area I was always fascinated with but never had chance to dig into it was topology optimization to generate structures (or flow paths) to accomodate some given boundaries and physics.
https://en.wikipedia.org/wiki/Topology_optimization