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by frabert 2164 days ago
They're not math errors, it's the most sensible thing to do: when you overload a speaker, you get clipping, not some weird thing where the cone snaps to the opposite side of the range.
1 comments

I’m talking about the basis of the analogy, not the analogy. If you’re processing audio signals, saturation (i.e. clipping) is of course preferable to the alternative.