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by dijit 2174 days ago
I can only speak for my admittedly hyper-progressive studio: We brought Sarkeesian in to find our blind spots. (there was also the fact that the studio wanted to fund her work on a more personal level).

But if you consider that roughly 86% of the studio at that time was male, it would have been easy for something to slip through that could have been perceived as anti-women.

A great example is in the game Hitman; there is a moment where you're infiltrating a strip club and an option exists (although, is penalised) for murdering a scantily clad stripper. This was caught by Sarkeesian and used as an example of poor game development that allows for the objectification of women. (or, women as background objects)[0]

We didn't want that.

[0]: https://youtu.be/4ZPSrwedvsg?t=603