| All of this is extremely wrong. First of all, there's no guarantee that you will be able to use BVR. A stealth fighter using its radar is the same as a man in a camouflage at night turning on his search light. Everybody will know where you are. There might also be rule of engagement restriction, as has been many times that forced within-visual-range. For WVR, the ability to supermaneuver is useful. It can give you that extra edge to get the angle on a target. You have to give up a lot of energy, sure. But you do have >1 TWR, and your buddies to cover you. It's not a magical tool but another one in a toolbox. Also, in WVR, the advantage goes to the side with fewer planes. There was a study from the korean war to show this. The reason is because if you and your buddy is fighting 20 bandits, you can shoot at anybody that flies in front of you, while the enemies have to visually identify. And the speed of jet combat makes it impossible to verify before you lose your opportunity. >So it might, might be useful if: both sides empty their long/medium-range radar-guided missiles at one-another, only two combatants remain, neither decides to bug out, the aggressor empties their IR missiles unsuccessfully, and the defensive craft is imminently going to be within the weapon employment zone for the bandit’s cannon Yup. Just like in vietnam. We are gonna fly up there with our f4s afterburning to mach 2, then we will launch all our sparrows at the bandits, who would fly straight into our missiles because they are dumb, and then we will land just in time for lunch. |
You're absolutely correct that ROE can force a VID, but it'd be pretty dumb to box yourself into a corner that would force you into a neutral-ish WVR fight, yeah?
I agree that supermaneuverability has the potential to be useful, but I think it's fair to say that it's very much an edge case, and even then more of an augment to missiles that already have HOBS capability than a replacement for them. It certainly isn't a game-changing capability the way HOBS was. Also, TWR only goes so far to help recover from an energy deficit, especially if you have to go into reheat to make it happen. Gas kills are a thing...
Yes and no. Against a well-coordinated, larger force it's really difficult to win, and I very much wouldn't recommend adopting it as a primary tactic. If you had a fight that magically began at the furball phase (admittedly, this is one potential outcome of stealth-on-stealth engagements, although I imagine we'd need to develop better and different technology to make it a reality), that would be more likely to favor the individual, at least until they run out of missiles (it's difficult to over-emphasize how difficult guns kills are against maneuvering targets, even for a hypothetical magic robot with near-perfect aim). Old-school fights like Korea were much closer to the "immediate, chaotic furball" side of the spectrum than current fights, and there was a much less well-developed set of intra-and inter-flight tactics. A modern 2v1 (even heaters-only) is far more lopsided against the 1 than it was during Korea. With good coordination, this scales. (Aside: a really good book about the air war in Korea is The Hunters by James Salter. Highly recommended--it's fiction, but based on the author's own experiences as a pilot there.)
For what it's worth, technology and tactics have improved in the last half decade (perhaps more than we can say about our judgement?)... The proliferation of certain technologies will force continual re-evaluation of tactics, but I think it's safe to say that BVR is reasonably mature and not going anywhere in the foreseeable future. (That said, reports of the death of the air-to-air gun will always be greatly exaggerated.)