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by 65536
2171 days ago
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The graphical user interface components of macOS are proprietary software, as are a bunch of other libraries included in macOS that software packaged for macOS is likely to use. So if this was a goal of PureDarwin then they’d have a lot of work ahead of them in order to implement those APIs. This wiki page on the repository seems to indicate that they are not intending to do that: https://github.com/PureDarwin/PureDarwin/wiki/Graphics > While Darwin is the operating system underlying Mac OS X, the graphical environments of PureDarwin and Mac OS X are very different. This is because most graphical aspects of Mac OS X (especially Quartz and Aqua) are proprietary, closed-source software and are not available for PureDarwin. Hence, PureDarwin uses a more traditional UNIX-like graphics system (X server), waiting a better alternative. |
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