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by marcosdumay 2175 days ago
> THATS the winning formula.

Not so fast. For some problems it's great, for other ones it's not.

Have you tried writing numeric or machine leaning core in Haskell? You'll notice that the type system just doesn't help you enforce correctness. Have you tried writing low level IO? The logic is too complex to capture on types, if you try to use them you'll have a huge problem.

1 comments

> Have you tried writing low level IO? The logic is too complex to capture on types, if you try to use them you'll have a huge problem.

Rust's got a very Haskell-like type system, but it's a systems programming language. People are literally writing kernels in it. I think this is a pure-functional-is-a-bad-way-to-do-real-time-I/O thing, not a typing thing.

While this is true in some senses, Rust's type system is very different than Haskell's when it comes to handling IO.

That said, I don't think it's impossible to type IO. https://lexi-lambda.github.io/blog/2020/01/19/no-dynamic-typ... isn't the same problem, but it's related.

Hum... Pure functional is a bad way to do real time I/O, but my point was about types.

If you try to verify the kind of state machines that low level I/O normally use with Haskell-like types, you will gain a huge amount of complexity and probably end with more bugs than without.

Low-level I/O doesn't seem to have that much complexity, unless you're trying to handle all of the engineers' levels of abstraction at once.

Let's say you're writing a /dev/console driver for an RS-232 connection. Trying to represent "ring indicator", "parity failure", "invalid UTF-8 sequence", "keyboard interrupt", "hup" and "buffer full" at the same level in the type system will fail abysmally, but that's not a sensible way of doing it.

I could definitely implement this while leveraging the power of Rust's type system – Haskell would be a stretch, but only because it's side-effect free and I/O is pretty much all side-effects.